Feb 23, 2020  
2013-2014 Graduate Academic Catalog 
    
2013-2014 Graduate Academic Catalog [ARCHIVED CATALOG]

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EMM 5410 - AI For Games


This course provides a technical introduction to,the core concepts of artifical intelligence (AI).,Students will be introduced to the history of AI,,agents (agent architecture and multi-agent,behavior), search (search space, uninformed and,informed search, constraint satisfaction, game,playing), knowledge representation (logical,encoding of domain knowledge, logical reeasoning,systems), planning (search over plan space,,partial-order planning, practical planning),,uncertainty and probability, learning (inductive,learning, linear separators, decision trees,,boosting, reinforcement learning), and perception,and cognition (natural language, machine vision,,robotics).
Credit(s): 3



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