Apr 09, 2020  
2013-2014 Graduate Academic Catalog 
    
2013-2014 Graduate Academic Catalog [ARCHIVED CATALOG]

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EMM 5340GD - Game Systems and Experience Design


At the core of every game experience are the,systems that generate that experience. In this,advanced game design course, we will examine a,full spectrum of game experiences and deconstruct,their systems. We will look at the many facets of,creating a player-centric game experience from the,cultural significance of games and play to,conceptualizing and proving concepts for a broad,range of game media target markets and purposes.
Prerequisite(s): EGD-110,Only Game majors may enroll in this course.
Credit(s): 3



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