Aug 11, 2020  
2013-2014 Graduate Academic Catalog 
    
2013-2014 Graduate Academic Catalog [ARCHIVED CATALOG]

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EMM 5110 - Introduction to Game Design


What’s the difference between an FPS and an RPG?,Are discovery and exploration important in every,style of game, or can they detract from a cool,game concept? We answer these questions by,examining genres in games and analyzing some of,the gameplay styles associated with them.,Then, once we’ve discovered strengths and ,weaknesses inherent to particular game styles,,we’ll develop skills necessary to formulate and,evauluate our own original gameplay ideas.
Prerequisite(s): GDES.BS students only, or by permission of CCM Division Dean
Credit(s): 3



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