May 12, 2024  
2017-2018 Undergraduate College Catalog 
    
2017-2018 Undergraduate College Catalog [ARCHIVED CATALOG]

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EGD 312 - Applied Ludology


Students learn to apply methodologies of modern ludic theory in both the deconstruction and analysis of games and their systems, as well as the generation of innovative gameplay solutions. We will cover an array of topics that range from understanding forms of logic and reasoning to evaluating gameplay analytics in an effort to develop a comprehensive framework for game design problem-solving.
Prerequisites: GDES.BS or CREM.BS Game Design Specialization students,only.  Must have completed EGD-212 with a C or higher.
Credits: 3
CCM



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