Mar 29, 2024  
2019-2020 Undergraduate Catalog 
    
2019-2020 Undergraduate Catalog [ARCHIVED CATALOG]

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EGP 400 - Advanced Realtime Rendering


Advanced Real-Time Rendering Techniques continues from the technical foundations of knowledge attained in Graphics Programming II. Students will explore real-time rendering topics including volumetric rendering, procedurally generated graphics, virtual reality, ray-tracing, and advanced GPU programming. Projects are introduced to implement advanced visual effects.
Prerequisites: COMPLETE EGP-300 WITH A MINIMUM GRADE OF C.
Credits: 3
ITS



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