Apr 19, 2024  
2019-2020 Undergraduate Catalog 
    
2019-2020 Undergraduate Catalog [ARCHIVED CATALOG]

Add to Favorite (opens a new window)

GPR 400 - Advanced Real-Time Rendering


This course builds upon the technical experience obtained in prior Graphics courses. Students will explore the latest real-time rendering techniques and GPU architecture. Potential topics include volumetric rendering, ray-tracing, industry-standard renderer architectures, and the latest graphics APIs. Projects are introduced to implement advanced visual effects.
Prerequisites: C or better in GPR-300
Credits: 3
ITS



Add to Favorite (opens a new window)