Apr 24, 2024  
2013-2014 Graduate Academic Catalog 
    
2013-2014 Graduate Academic Catalog [ARCHIVED CATALOG]

Add to Favorite (opens a new window)

EMM 5380B - Advanced Seminar: Game Design


Advanced Seminars vary in topic and are designed,to provide the advanced student with time for,personal development of their portfolio in the,area of their specialty. Examples of projects,include:,Designing and documenting an original game,concept.,Designing, documenting, and constructing a series,of level mods.,Conceptualizing and documenting an original game,narrative.,Designing and constructing a series of original,game models.,Designing, constructing, rigging, and animating,one or more original 3D characters.,Conceptualizing and creating a character bible.,Students propose and create a production schedule,for their semester projects, and present them in a,public showing at completion of the course. See,current semester course offerings for available,topics.
Prerequisite(s): Game Art and Animation or Game Design majors only. Must,complete 60 credits and have approval of program director,before taking this course.
Credit(s): 3



Add to Favorite (opens a new window)