|
Sep 20, 2024
|
|
|
|
EGP 425 - Game Physics Students learn the theory and practical application of techniques used in games to simulate real-world physical interactions. Implementation of 2D and 3D algorithms to effect movement, particle systems, collision detection gravitational forces, kinematics, and spring systems are covered. Implementations trade-offs of efficiency for accuracy are adapted for real time games. Prerequisites: Complete EGP-300, SCI-250; Credits: 3 ITS
Add to Favorite (opens a new window)
|
|