Jan 22, 2021  
2019-2020 Undergraduate Catalog 
    
2019-2020 Undergraduate Catalog [ARCHIVED CATALOG]

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EGD 102 - Game History


Game History is an integrated, cross-disciplinary hands-on history class where students actively research the evolution and history of games through the lenses of design, art, technology, business, society and culture. Working with resources from the Game History Teaching Collection, and from the perspective of their discipline as a game developer, students will play, study and research historical to contemporary games. In this way, students will discover the nexus of relationships driving game development.
Prerequisites: GDES.BS, GART.BS, GPMG.BS, GPRO.BS students only, or by permission of Dean.
Credits: 3
CCM



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