Apr 30, 2024  
2020-2021 Undergraduate Catalog 
    
2020-2021 Undergraduate Catalog [ARCHIVED CATALOG]

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GMD 210 - Principles of Game Design


The Principles of Game Design focuses on preparing the game designer to lead in the development of a game. The course covers the full spectrum of a game designer’s role and responsibilities including conceptualization documentation, team management, and defining all aspects of the design from target market to the world and gameplay.
Prerequisites GDES.BS, CREM.BS, or by permission of the CCM Dean. Complete EGD 110 with a “C” or better.  Complete EGD 120.  Enroll in EGD 202 concurrently.
Credits: 3
CCM



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