Apr 30, 2024  
2020-2021 Undergraduate Catalog 
    
2020-2021 Undergraduate Catalog [ARCHIVED CATALOG]

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GAA 135 - Introduction to 3D Modeling & Texturing


This course is an introduction to the foundation principles of 3D modeling and texturing for games. Students will learn to create optimized and aesthetically successful textured 3D models that work within the constraints of graphics production for real-time 3D game engines.

 

 
Prerequisites GART.BS, GDES.BS, EGPR.BS, CREM.BFA students only, or by permission of GART Program Director.
Credits: 3
CCM - Communication and Creative Media



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