Apr 29, 2024  
2020-2021 Undergraduate Catalog 
    
2020-2021 Undergraduate Catalog [ARCHIVED CATALOG]

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EGP 460 - Game Engine Design and Implementation


At the core of any successful game or interactive experience is a powerful game engine.  Unreal and Unity are prime examples of leading engines currently in industrial use, but how do they actually work?  In this course students will explore the inner workings of industrial-grade tools and learn the skills needed to build their own.  The course will focus on low-level programming, memory management, editors, optimization and more.
Prerequisites Complete EGP-200 and EGP-310 with a miniumum grade of C.
Credits: 3
ITS



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