Dec 04, 2024  
2021-2022 Traditional Undergraduate Catalog 
    
2021-2022 Traditional Undergraduate Catalog [ARCHIVED CATALOG]

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GMD 110 - Introduction to Game Design


What’s the difference between an FPS and an RPG? Are discovery and exploration important in every style of game, or can they detract from a cool game concept? We answer these questions by examining genres in games and analyzing some of the gameplay styles associated with them. Then, once we’ve discovered strengths and weaknesses inherent to particular game styles we’ll develop skills necessary to formulate and evauluate our own original gameplay ideas.
Prerequisites MCRM.BS, CREM.BS students only or by permission of CCM Division Dean
Credits: 3
CCM



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