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Oct 18, 2024
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GPR 400 - Advanced Real-Time Rendering
This course builds upon the technical experience obtained in prior Graphics courses. Students will explore the latest real-time rendering techniques and GPU architecture. Potential topics include volumetric rendering, ray-tracing, industry-standard renderer architectures, and the latest graphics APIs. Projects are introduced to implement advanced visual effects. Prerequisites C or better in GPR-300 Credits: 3 ITS
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