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Oct 18, 2024
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GPR 440 - Advanced Artificial Intelligence for Games
Students with a firm foundation in the basic techniques of artificial intelligence for games will apply their skills to program advanced pathfinding algorithms, artificial opponents, scripting tools and other real-time drivers for non-playable agents. The goal of the course is to provide finely-tuned artificial competition for players using all the rules followed by a human. Prerequisites C or better in GPR-340 Credits: 3 ITS
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