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May 27, 2025
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GMS 300 - Game Sound Design II Students will create music and special effects for game levels, menus and game environments. Working in groups, students will develop sound design concepts, create documentation, prepare and load sound and special effects into a game engine and conduct quality assurance testing. The course requires students to provide constructive criticism to individual and group work. This course is required of all Game Sound Design majors. Prerequisites GMS-200 Credits: 3 CCM
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