May 27, 2025  
2023 - 2024 Traditional Undergraduate Catalog 
    
2023 - 2024 Traditional Undergraduate Catalog [ARCHIVED CATALOG] Add to Favorite (opens a new window)

GMS 300 - Game Sound Design II


Students will create music and special effects for game levels, menus and game environments.  Working in groups, students will develop sound design concepts, create documentation, prepare and load sound and special effects into a game engine and conduct quality assurance testing. The course requires students to provide constructive criticism to individual and group work. This course is required of all Game Sound Design majors.
Prerequisites GMS-200
Credits: 3
CCM



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