Dec 26, 2024  
2013-2014 Graduate Academic Catalog 
    
2013-2014 Graduate Academic Catalog [ARCHIVED CATALOG]

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EMM 5202 - Game Technology I


Game designers need an essential skill set that,allows them to realize their concepts through,working prototypes. In Game Technology I students,learn how to develop and manipulate game mechanics,and environments through visual and traditional,scripting tools. This class is the first in a,series that supports skills needed for level,editing and design, prototyping, and working in,game engines.
Credit(s): 3



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