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Jan 13, 2025
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EGD 340 - Game Systems and Experience Design At the core of every game experience are the systems that generate that experience. In this advanced game design course, we will examine a full spectrum of game experiences and deconstruct their systems. We will look at the many facets of creating a player-centric game experience from the cultural significance of games and play to conceptualizing and proving concepts for a broad range of game media target markets and purposes. Prerequisites: Complete EGD-212, Minimimum grade C, GDES.BS students only or by permission of CCM Division Dean. Credits: 3 CCM
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