Nov 21, 2024  
2024 - 2025 Traditional Undergraduate Catalog 
    
2024 - 2025 Traditional Undergraduate Catalog
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GAA 235 - 3D Modeling


Building on the fundamental skills developed in Introduction to 3D Modeling & Texturing, students create detailed 3D models that are optimized for use in real-time game engines. Focus will be on refining high poly to low poly baking techniques, texture creation workflow, and in-engine material and lighting techniques.
Prerequisites GAA-135, grade C or higher.
Credits: 3
CCM



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