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Nov 12, 2024
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GAA 235 - 3D Modeling Building on the fundamental skills developed in Introduction to 3D Modeling & Texturing, students create detailed 3D models that are optimized for use in real-time game engines. Focus will be on refining high poly to low poly baking techniques, texture creation workflow, and in-engine material and lighting techniques. Prerequisites GAA-135, grade C or higher. Credits: 3 CCM
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