Nov 21, 2024  
2024 - 2025 Traditional Undergraduate Catalog 
    
2024 - 2025 Traditional Undergraduate Catalog
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ANM 255 - Rigging for 3D Animation


This course introduces students to the concepts and techniques used to create efficient control rigs for animating 3D characters. By the end of the course students will be able to apply the rigging techniques learned to a variety of character types, including humans, monsters and mechanical objects for film and game animation.
Prerequisites GAA 135 or GAA 175, or by permission of the Animation Program Director
Credits: 3
CCM



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