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Apr 19, 2024
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GMD 210 - Principles of Game Design The Principles of Game Design focuses on preparing the game designer to lead in the development of a game. The course covers the full spectrum of a game designer’s role and responsibilities including conceptualization documentation, team management, and defining all aspects of the design from target market to the world and gameplay. Prerequisites: GDES.BS, CREM.BS, or by permission of the CCM Dean. Complete EGD 110 with a “C” or better. Complete EGD 120. Enroll in EGD 202 concurrently. Credits: 3 CCM
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