May 25, 2025  
2023 - 2024 Traditional Undergraduate Catalog 
    
2023 - 2024 Traditional Undergraduate Catalog [ARCHIVED CATALOG] Add to Favorite (opens a new window)

GMD 210 - Principles of Game Design


The Principles of Game Design focuses on preparing the game designer to lead in the development of a game. The course covers the full spectrum of a game designer’s role and responsibilities including conceptualization documentation, team management, and defining all aspects of the design from target market to the world and gameplay.
Prerequisites Game Design or CREM majors only, or permission of Game Design Program Director and complete GMD-110 with a “C” or better and complete GMD-200 or be taking GMD-200 concurrently.
Credits: 3
CCM



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