Sep 08, 2024  
2023 - 2024 Traditional Undergraduate Catalog 
    
2023 - 2024 Traditional Undergraduate Catalog [ARCHIVED CATALOG]

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GMD 320 - Game Systems and Experience Design


At the core of every game experience are the systems that generate that experience. In this advanced game design course, we will examine a full spectrum of game experiences and deconstruct their systems. We will look at the many facets of creating a player-centric game experience from the cultural significance of games and play to conceptualizing and proving concepts for a broad range of game media target markets and purposes.
Prerequisites Game Design majors only or permission of Game Design Program Director and complete GMD-210 with a “C” or better.
Credits: 3
CCM



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